..
UnityAssets
Bump version of dependency WaterGun-V70PoweredLights_Fix to 1.2.1
2026-04-05 23:33:06 +03:00
AudioClipsCache.cs
Load audio clips on demand, implement cache
2026-01-11 16:06:45 +02:00
Compatibility.cs
Downgrade LobbyCompatibility to optional dependency
2025-08-22 16:05:42 +03:00
DeathScreenManager.cs
Override DeathScreen / GameOver text, add support for per-track strings
2025-09-22 03:01:41 +03:00
DedupManualLogSource.cs
Deduplicate logs to avoid spamming console with errors each frame
2026-01-20 01:48:39 +02:00
DiscoBallManager.cs
Replace hotfix in code with a properly rebuilt asset bundle
2026-01-22 23:38:56 +02:00
Exporter.cs
Implement a better way to disable tracks while keeping them in JSON
2026-03-07 01:33:38 +02:00
ExternalInit.cs
Add "polyfill" for IsExternalInit C# feature
2025-08-22 15:16:24 +03:00
GlobalBehaviour.cs
Load audio clips on demand, implement cache
2026-01-11 16:06:45 +02:00
Library.cs
Implement a better way to disable tracks while keeping them in JSON
2026-03-07 01:33:38 +02:00
MuzikaGromche.csproj
Bump version of dependency WaterGun-V70PoweredLights_Fix to 1.2.1
2026-04-05 23:33:06 +03:00
Plugin.cs
Bump version of dependency WaterGun-V70PoweredLights_Fix to 1.2.1
2026-04-05 23:33:06 +03:00
PoweredLights.cs
[v80] Use vanilla RefreshLightsList
2026-04-05 23:33:06 +03:00
ScreenFiltersManager.cs
Added new track AttentionPls, implement HUD effects as a time series / timeline
2025-09-26 18:07:11 +03:00
SeasonalContent.cs
Implement seasonal content framework
2026-01-11 02:53:53 +02:00
SpawnRateManager.cs
Port logging to BepInEx ManualLogSource
2025-12-19 23:39:28 +02:00