forked from nikita/muzika-gromche
When the last player dies and should have their custom Game Over text overridden, the mod previously would Clear() the override and destroy the coroutine together with custom behaviour object. |
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|---|---|---|
| .. | ||
| UnityAssets | ||
| AudioClipsCache.cs | ||
| Compatibility.cs | ||
| DeathScreenManager.cs | ||
| DedupManualLogSource.cs | ||
| DiscoBallManager.cs | ||
| Exporter.cs | ||
| ExternalInit.cs | ||
| GlobalBehaviour.cs | ||
| Library.cs | ||
| MuzikaGromche.csproj | ||
| Plugin.cs | ||
| PoweredLights.cs | ||
| ScreenFiltersManager.cs | ||
| SeasonalContent.cs | ||
| SpawnRateManager.cs | ||