forked from nikita/muzika-gromche
Attempt to fix missing track selection
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@ -9,6 +9,7 @@
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- New random track will be selected every time instead of having the same track all day.
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- New random track will be selected every time instead of having the same track all day.
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- Groupped tracks (verses of the same song) are still played together in a sequence.
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- Groupped tracks (verses of the same song) are still played together in a sequence.
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- Don't reset overridden Game Over text prematurely at the end of round.
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- Don't reset overridden Game Over text prematurely at the end of round.
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- Attempted to fix issue when Jester wouldn't select any track after the first one.
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## MuzikaGromche 1337.9001.68 - LocalHost hotfix
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## MuzikaGromche 1337.9001.68 - LocalHost hotfix
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@ -2376,7 +2376,9 @@ namespace MuzikaGromche
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// Just in case if players have spawned multiple Jesters,
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// Just in case if players have spawned multiple Jesters,
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// Don't reset Config.CurrentTrack to null,
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// Don't reset Config.CurrentTrack to null,
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// so that the latest chosen track remains set.
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// so that the latest chosen track remains set.
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CurrentTrack = null;
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// Don't reset MuzikaGromcheJesterNetworkBehaviour.CurrentTrack to null,
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// because it may have already been set by host via RPC.
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// CurrentTrack = null;
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}
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}
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public void OverrideDeathScreenGameOverText()
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public void OverrideDeathScreenGameOverText()
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