diff --git a/CHANGELOG.md b/CHANGELOG.md index 8e77ae5..df1f9c0 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -9,6 +9,7 @@ - New random track will be selected every time instead of having the same track all day. - Groupped tracks (verses of the same song) are still played together in a sequence. - Don't reset overridden Game Over text prematurely at the end of round. +- Attempted to fix issue when Jester wouldn't select any track after the first one. ## MuzikaGromche 1337.9001.68 - LocalHost hotfix diff --git a/MuzikaGromche/Plugin.cs b/MuzikaGromche/Plugin.cs index 55bc57a..0e44520 100644 --- a/MuzikaGromche/Plugin.cs +++ b/MuzikaGromche/Plugin.cs @@ -2376,7 +2376,9 @@ namespace MuzikaGromche // Just in case if players have spawned multiple Jesters, // Don't reset Config.CurrentTrack to null, // so that the latest chosen track remains set. - CurrentTrack = null; + // Don't reset MuzikaGromcheJesterNetworkBehaviour.CurrentTrack to null, + // because it may have already been set by host via RPC. + // CurrentTrack = null; } public void OverrideDeathScreenGameOverText()